NOTE: I made this on a game that includes the altered sprites from the Miranda Class (In the thread called 'Help with Importing ships'), I am not sure if it works without those altered sprite files.

//*********************************************************************************************************
Open 'romulanempire_instant_action_build_list' (C:\Program Files\Activision\Star Trek Armada II Fleet Operations 3.0\Data\AI\AIPs):

find:

	//Military Phase 3
	"rom_tavaraZ_WDCr5",			 1,0, -1,  0,
	"rom_cehlaer",					 3,0, -1,  0,
	"rom_dderidexZ",				 2,0, -1,  0,
	"rom_norexanZM",				 4,0, -1,  0,
	"rom_generix_dread",			 1,0, -1,  0,

replace it with:

	//Military Phase 3
	"rom_tavaraZ_WDCr5",			 1,0, -1,  0,
	"rom_cehlaer",					 3,0, -1,  0,
	"rom_dderidexZ",				 2,0, -1,  0,
	"rom_norexanZM",				 4,0, -1,  0,
	"rom_generix_dread",			 1,0, -1,  0,
	"rom_shadowZ",			 2,0, -1,  0,
